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EffectUniforms

ts
type EffectUniforms = Record<
  string,
  | UniformValue
  | ((passes: {
      inputPass: RenderPass;
      previousPass: RenderPass;
    }) => UniformValue)
>;

Uniforms specifically used in post-processing effects. Supports functional values that receive information about the previous rendering passes.

Example: Multi pass

Released under the MIT License.